| | INTRODUCTION AND MOTIVATION
A deeper understanding of the self-organizing economy has been of
considerable interest to economists, but has also been a goal of
geographers, demographers, anthropologists, and urban planners.
Significant progress has been made in understanding particular pieces
that fit into an overall understanding of the space-time economy, such
as economists' interest in specialized markets, demographers' interest
in migration, and the new economic geography, which explores the
explicit ties between demographics and economics. Relatively less
progress, however, has been made in formulating and solving research
questions about the evolution of the whole economy. Such questions
would contemplate the aggregate spatial and temporal distribution of
heterogeneous producers (corporations) and consumers (individuals)
that arise from dynamic interactions between corporations,
individuals, and the spatial distribution of natural resources (some
renewable, some not) that provide basic inputs for economic
production. Indeed, while popular phrases such as ``sustainability''
or ``sustainable development'' evoke images of important connections
between economy, population, and valuable resources (even those that
literally sustain life), these images seem far from clear at the
present time.
We believe agent-based models can be used to formulate and investigate
issues such as the global interactions between producers and consumers
and the supply of basic resources, in order to obtain insights about
the controls (or, lack thereof) on space-time evolution of the economy
and long-term ``sustainability.'' Unlike the conventional dynamic
systems models (e.g., Forrester's ``world dynamics''), an agent-based
approach allows the explicit inclusion of insights from fields like
sociology or psychology into large-scale models, thereby relating
``micromotives'' and ``macrobehavior'', to use Schelling's eloquent
terminology.
BRIEF MODEL DESCRIPTION
In approaching the types of problems outlined above, we have found it
important to consider explicitly a hierarchy of economic agents, and
the euclidean space in which they exist.
We model a simple, spatially distributed economy populated by consumer
and corporate agents. These two agent types mimic the two symmetric
components of classical general equilibrium economics: corporations
supply goods to the market according to profit maximizing behavior,
and in the process create a demand for labor and other production
inputs (e.g., land and natural resources); consumers supply factors of
production and, based on utility maximizing behavior, create a demand
for goods in the market. We are interested in the ways that these
dynamics play out in space, creating and reacting to changes in
demographics and resource availability. Especially, our ultimate
interests lie in understanding the influence of spatio-temporal
resources that flow on a directional network connecting all spatial
locations (notably, as does water in a stream channel network), and
thus impart an asymmetric interaction between economic activities at
different spatial locations.
Our initial model is quite simplified. We consider corporate agents
that produce for two different economic sectors: agriculture and
manufacturing. Each corporate agent can occupy a single site on a
fixed 2-D spatial lattice representing the physical space. Production
at that location is determined by a production function that depends
on labor and resource inputs (other inputs, such as land and capital,
are obviously important, but ignored in the present model). The
produced goods are shipped to particular lattice sites, where they are
sold in a local market for a price that reflects both unit production
and transportation costs, the latter depending on distance between the
production and market sites.
Each consumer agent also has a location on the same 2-D lattice, and
is associated with a particular corporate agent at the same site.
Consumer agents purchase a product mix from the local market, at local
prices, such that utility is maximized subject to a budget constraint.
This budget constraint depends on wages received from their associated
corporate agent. Consumer agents are able to change their location
according to spatial differences in utility caused by spatial
differences in prices and wages. Therefore every location is, in
general, occupied by many consumers at any given time.
At any step, corporate agents are (potentially) required to decide: 1)
The production output level, 2) The production factor mix to achieve
the desired output level, 3) The selling price of the good, 4) where
the good should be sold (in which markets), and 5) the labor wage
rate. In order to make such decisions, the corporate agents may rely
on market signals such as historic demands and associated prices,
prices of similar goods produced by other corporate agents,
demographic and employment data, and local resource availability.
Similarly, consumer agents may be required to decide: 1) the good mix
(based on utility maximization and budget and inventory constraints),
2) the particular corporate agents from which to purchase each good
(selected from those selling goods in the local market), and the best
location to live. In arriving at such decisions consumer agents may
rely on market prices, labor wage rates, their history of interaction
with corporate agents, and information supplied by other agents. We
are currently engaged in hypothesizing and testing various agent
representations and adaptive schemes for improved decision-making over
time. Insights obtained through this work will be discussed in our
paper.
DISCUSSION
The model framework we describe is certainly a simplified version of a
real worl economy; it does, however, incorporate two main factors that
agent-based economic models often omit. The first is the explicit
modeling of corporate and consumer agents in a hierarchy. The two
types differ in their goals and actions, but are linked by an
inexorable cycle of production and consumption. Thus, the
beneficiaries of a firm's sales and the consumers of its products are
the {\it same} individuals whose labor produced the goods. This
captures the often paradoxical dependencies that exist between
individuals and corporate employers in the real world, and are
manifested in labor disputes, downsizing, and the economic cycle
itself. Our model is clearly too simplistic for such details, but does
represent progress towards the inclusion of these issues.
The second significant aspect of our model is the explicit inclusion
of space. While many game-theoretic models also do so, their dynamics
is typically rather simple, and involves space only in the definition
of neighborhoods. In fact, spatial factors are important for economic
models in several ways, two of which are of direct relevance to our
model: (1) Different locations confer different degrees of access to
and control of resources (such as water). For example, a river network
creates a highly nonuniform spatial distribution of water, and the
flow of water within this network produces directional dependencies
between the locations; (2) A spatially extended system implies
inescapable limitations, costs and delays associated with transporting
agents, resources, products, and information.
An important consequence of spatial distribution and its costs is the
limitations it places on the rationality of agents. Both corporate and
individual agents only have information from a limited number of sites
in making their decisions, and these sites are chosen primarily on the
basis of spatial proximity or prior interaction. The result is the
emergence of ``information networks'' and ``social networks'' which
connect agents to different subsets of available information, and
sustain the essential heterogeneity of the system. It is precisely
this lack of omniscience in agents which drives the process of
adaptation, and provides room for it. From this perspective the model
we propose includes the basic features of a real devoloping society,
and simulating its dynamics should be useful for identifying some
general rules of the evolving economy.
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